Graphics on OPi PC Running Java Application



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Hi all, I am building an art project, and I love the hardware specs of Orange Pi PC for it. I have a graphical Java app (built in Processing) that runs on a HDMI display, and unsurprisingly it doesn't run well without a GPU. On RPi 3B+/Diet Pi I've got it up around 24 fps using KMS, and I'm happy with that performance, but now I'm porting it to the OPi so I'm kinda starting from scratch again. I am aware of the amazing work going on with Panfrost although I've had issues installing it on my board with Buster Desktop.


In general Armbian on Orange Pi PC seems pretty great, amazing even. But I'm only getting about 1 frame every 5 seconds with my Java/Processing app and X11, while glxgears will pull around 150 fps.


I'm hoping that someone can recommend some tools (other Armbian builds? Mali drivers? different display manager?) that I might try. I 100% want to continue using Armbian, but I'm only about a week or two into using it so I'm just not super piped into the history and all available tools. Below I've pasted some OpenGL info from my current environment for context.


Thanks very much!


OpenGL vendor string: VMware, Inc.
OpenGL renderer string: llvmpipe (LLVM 7.0, 128 bits)
OpenGL core profile version string: 3.3 (Core Profile) Mesa 18.3.6
OpenGL core profile shading language version string: 3.30
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile
OpenGL core profile extensions:
OpenGL version string: 3.1 Mesa 18.3.6
OpenGL shading language version string: 1.40
OpenGL context flags: (none)
OpenGL extensions:
OpenGL ES profile version string: OpenGL ES 3.0 Mesa 18.3.6
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.00


Edited by RenegadePriest
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