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Alex Ling

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  1. Like
    Alex Ling got a reaction from KhanhDTP in Gaming experience with Orange Pi 5 (RK3588) on Armbian   
    In addition, there's a develop branch for the VK_EXT_transform_feedback extension. It is another important requirement for DXVK.
  2. Like
    Alex Ling got a reaction from KhanhDTP in Gaming experience with Orange Pi 5 (RK3588) on Armbian   
    @KhanhDTP There's no pull request yet but they do have a preparation PR https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41654
     
    For DQ 11S, it's about 15 fps@1080p. The FPS varies depending on the gaming scenes. You can check out my video https://b23.tv/xvsMPqD
  3. Like
    Alex Ling got a reaction from KhanhDTP in Gaming experience with Orange Pi 5 (RK3588) on Armbian   
    @KhanhDTP now panvk has a in-develop geometry shader feature branch. I've tried it and some dx11 games like Dragon Quest 11S and Octopath Traveler can run.
  4. Like
    Alex Ling reacted to KhanhDTP in Gaming experience with Orange Pi 5 (RK3588) on Armbian   
    Armbian 26.2.1 Noble XFCE (BSP Kernel: 6.1.115)
    + PanVk - 26.2.0~git2605212123.7b286abe336 (https://launchpad.net/~ernstp/+archive/ubuntu/mesaaco)
    + Box64 arm64 v0.4.3 42ae8b818 (https://ryanfortner.github.io/box64-debs/)
    + wine-proton-11.0-beta1-amd64-wow64 (https://github.com/Kron4ek/Wine-Builds/releases/download/proton-11.0-beta1/wine-proton-11.0-beta1-amd64-wow64.tar.xz)
    + DXVK-stripped v1.7.3
    ~40fps@1536x864
     
    Borderlands
     

     

  5. Like
    Alex Ling got a reaction from KhanhDTP in Gaming experience with Orange Pi 5 (RK3588) on Armbian   
    Armbian 26.05.0 Noble KDE-Plasma (Kernel: 7.1.0-rc7-bleedingedge-rockchip64)
    + PanVk - Mesa 26.2.0-devel (git-a0859b31b0)
    + Box64 arm64 v0.4.3 e694f2ca8 (https://ryanfortner.github.io/box64-debs/)
    + wine-11.9-staging-tkg-amd64-wow64 (https://github.com/Kron4ek/Wine-Builds/releases/)
    + DXVK-stripped v2.7.1
    ~30fps@1080p
     
    Assassin's Creed: Director's Cut Edition


  6. Like
    Alex Ling got a reaction from KhanhDTP in Gaming experience with Orange Pi 5 (RK3588) on Armbian   
    Tomb Raider (2013)
    Armbian 26.05-trunk (Linux kernel 7.0.10-edge-rockchip64)
    + Panvk: Mesa 26.2.0-devel (git-3df406633e)
    + DXVK 2.7.1-stripped (https://github.com/khanh-it/dxvk/releases)
    + Wine: wine-11.9-staging-tkg-amd64-wow64 (https://github.com/Kron4ek/Wine-Builds/releases)
    + box64: box64-rk3588_0.4.3+20260529.5b7308f-1 (https://github.com/ryanfortner/box64-debs/)
     
    ~30fps@720p (default settings)
     

  7. Like
    Alex Ling got a reaction from KhanhDTP in Gaming experience with Orange Pi 5 (RK3588) on Armbian   
    @KhanhDTP are you using esync of wine? NTsync is available on 6.18+ rk3588 kernels. I think that may give a performance improvement.
  8. Like
    Alex Ling got a reaction from KhanhDTP in Gaming experience with Orange Pi 5 (RK3588) on Armbian   
    @KhanhDTP, that's great news! Thank you very much for the testing!
  9. Like
    Alex Ling reacted to KhanhDTP in Gaming experience with Orange Pi 5 (RK3588) on Armbian   
    Native Steam Client For ARM Linux
    https://interfacinglinux.com/community/sbcsoftware/native-steam-client-for-arm-linux/
     
    I have tested: the Steam client works (+ Proton11-ARM64 works).
    The memory usage was much reduced.
     

     
     
    Non-Steam games also work
     

     

     

  10. Like
    Alex Ling reacted to KhanhDTP in Gaming experience with Orange Pi 5 (RK3588) on Armbian   
    @chaitan3
    It depends on the games; I have to try around to find what is best. I usually try 1.7.3, 1.10.3, 1.6.1 then 2.x versions.
  11. Like
    Alex Ling got a reaction from KhanhDTP in Gaming experience with Orange Pi 5 (RK3588) on Armbian   
    @KhanhDTP gpu clock is still limited to 850mhz with 7.0. I tried to port rockchip vendor kernel clock settings but no success yet.
     
    @chaitan3 The gpu can clock up to 1Ghz by hardware design but it is limited to 850mhz with mainline kernel.
  12. Like
    Alex Ling reacted to KhanhDTP in Gaming experience with Orange Pi 5 (RK3588) on Armbian   
    @Alex Ling yeah, I have noticed it too. With Mesa (PanVk) recent updates, DX9 games can be played with Dxvk without dgVoodoo2 wrapper.
  13. Like
    Alex Ling got a reaction from KhanhDTP in Gaming experience with Orange Pi 5 (RK3588) on Armbian   
    @KhanhDTP Now Call of Duty 2 can be launched with dxvk 2.7.1 + mesaaco ppa.

     

  14. Like
    Alex Ling reacted to KhanhDTP in Gaming experience with Orange Pi 5 (RK3588) on Armbian   
    https://github.com/ptitSeb/box64/issues/3146#issuecomment-3630691360
     
    Optimize is on the way, just wait!
  15. Like
    Alex Ling reacted to KhanhDTP in Gaming experience with Orange Pi 5 (RK3588) on Armbian   
    Armbian 25.8.1 Noble XFCE (BSD Kernel: 6.1.115)
     + PanVk - mesa 25.3 (https://launchpad.net/~kisak/+archive/ubuntu/kisak-mesa)
     + box64 3.9 (https://ryanfortner.github.io/box64-debs/)
     + wine-10.19-staging-tkg-amd64-wow64 (https://github.com/Kron4ek/Wine-Builds/releases/tag/10.19)
     + DXVK-sarek-stripped v1.11.0 (https://github.com/pythonlover02/DXVK-Sarek/actions)
    ~60fps@1080p 
     
    Cat Quest II

  16. Like
    Alex Ling reacted to maul7456 in Gaming experience with Orange Pi 5 (RK3588) on Armbian   
    Armbian 25.11.1 Noble XFCE (BSD Kernel: 6.1.115)
    + Stable mesa 25.0.7
    Using a native vulkan game:
    Serious Sam Classics VK: https://github.com/tx00100xt/SeriousSamClassic-VK
    ~60fps@1080p
     
  17. Like
    Alex Ling got a reaction from KhanhDTP in Gaming experience with Orange Pi 5 (RK3588) on Armbian   
    I tried Dragon Quest 11S with stripped dxvk 1.11. It failed because the panvk driver does not support Geometry Shader. There's an on-going MR https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38401 to support it.
  18. Like
    Alex Ling got a reaction from KhanhDTP in Gaming experience with Orange Pi 5 (RK3588) on Armbian   
    Thank you very much! Very useful information.
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