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Alex Ling

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  1. In addition, there's a develop branch for the VK_EXT_transform_feedback extension. It is another important requirement for DXVK.
  2. @KhanhDTP There's no pull request yet but they do have a preparation PR https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41654 For DQ 11S, it's about 15 fps@1080p. The FPS varies depending on the gaming scenes. You can check out my video https://b23.tv/xvsMPqD
  3. @KhanhDTP now panvk has a in-develop geometry shader feature branch. I've tried it and some dx11 games like Dragon Quest 11S and Octopath Traveler can run.
  4. Armbian 26.05.0 Noble KDE-Plasma (Kernel: 7.1.0-rc7-bleedingedge-rockchip64) + PanVk - Mesa 26.2.0-devel (git-a0859b31b0) + Box64 arm64 v0.4.3 e694f2ca8 (https://ryanfortner.github.io/box64-debs/) + wine-11.9-staging-tkg-amd64-wow64 (https://github.com/Kron4ek/Wine-Builds/releases/) + DXVK-stripped v2.7.1 ~30fps@1080p Assassin's Creed: Director's Cut Edition
  5. Tomb Raider (2013) Armbian 26.05-trunk (Linux kernel 7.0.10-edge-rockchip64) + Panvk: Mesa 26.2.0-devel (git-3df406633e) + DXVK 2.7.1-stripped (https://github.com/khanh-it/dxvk/releases) + Wine: wine-11.9-staging-tkg-amd64-wow64 (https://github.com/Kron4ek/Wine-Builds/releases) + box64: box64-rk3588_0.4.3+20260529.5b7308f-1 (https://github.com/ryanfortner/box64-debs/) ~30fps@720p (default settings)
  6. Please note that it is a known issue that Turnip / Vulkan broken on Snapdragon SM8550 / Adreno 740 on Mesa 25.3.x. See https://gitlab.freedesktop.org/mesa/mesa/-/work_items/14656 The workaround is to apply patch from https://github.com/batocera-linux/batocera.linux/blob/master/board/batocera/patches/mesa3d/001-fix-freedreno-vulkan.patch and rebuild 001-fix-freedreno-vulkan.patch
  7. Now this issue seems to be fixed. I tried to build 6.18.25 kernel and it can complete boot wizard as expected.
  8. @KhanhDTP are you using esync of wine? NTsync is available on 6.18+ rk3588 kernels. I think that may give a performance improvement.
  9. @KhanhDTP, that's great news! Thank you very much for the testing!
  10. @KhanhDTP gpu clock is still limited to 850mhz with 7.0. I tried to port rockchip vendor kernel clock settings but no success yet. @chaitan3 The gpu can clock up to 1Ghz by hardware design but it is limited to 850mhz with mainline kernel.
  11. @KhanhDTP BTW, I'm using the edge 7.0-rc3 kernel. Did you find the vendor 6.1 kernel is more stable?
  12. @KhanhDTP Now Call of Duty 2 can be launched with dxvk 2.7.1 + mesaaco ppa.
  13. After I added "snd-soc-wcd938x" to /etc/modules-load.d/modules.conf, the sound card can be detected as expected.
  14. Hi, Werner, thanks for replying. The problem is, when this happened, I cannot get wire or wireless connection. Neither can I login to the system using another pty. Odin2 is a gaming device thus there's no UART available. I tried to pass "console=tty0" to the kernel but I don't see any output on screen when it happened. Any suggestion to get more information? Thanks!
  15. I built a local armbian image from current main branch (26.05.0-trunk) and I found there's no sound card detected after boot. It shows "timer" only under /sys/class/sound/. I got following error in kernel log: [ 17.382126] platform sound: deferred probe pending: snd-sc8280xp: DP0 Playback: error getting cpu dai name [ 17.382140] platform 33c0000.pinctrl: deferred probe pending: qcom-sc7280-lpass-lpi-pinctrl: Failed to get clk 'core' It is using Linux 6.18.2-current-qcs6490. When I switched to the Radxa OS image, the audio output is OK. I attached kernel log, lsmod output and dump of the dtb. armbian_no_sound.log armbian_lsmod.txt dump.dts
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