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LivingLinux

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  1. PSP emulation with PPSSPP should work for a lot of games. It's a pity we never got a fully working Vulkan driver. God of War is probably too much. At least it was when I tested it many years ago.
  2. I followed the instructions and have OpenGL ES 3 working now. I wasn't able to build Yamagi Quake 2 because of a version issue with one of the packages. I copied a build from the Muse Pi Pro and now I can run it at 1080p, and sometimes it even hits 60fps!
  3. I tried the nightly build, and I'm happy with the result. Vulkan and OpenGL are still running on the CPU, but I'll try newer images in the future. I did a quick test with Yamagi Quake 2. OpenGL 1.4 doesn't even get 60fps at 640x480, but it looks playable. Should run a lot faster once we can run Vulkan on the GPU. https://github.com/yquake2/yquake2/blob/master/doc/020_installation.md This the make command I used: make WITH_GLES1=yes WITH_SDL3=no -j4 I also tested Stable Diffusion XL Turbo with OnnxStream. Image generated in 7m27s. Looks like the CPU performance is as expected. You do need gcc-14 and g++-14. They are available in the repository. https://github.com/vitoplantamura/OnnxStream You need to change the architecture string in CMakeLists.txt. -march=rv64gcv
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