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KhanhDTP

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  1. Armbian 25.11.2 Noble XFCE (BSD Kernel: 6.1.115) + PanVk - mesa 26.0 (https://launchpad.net/~ernstp/+archive/ubuntu/mesaaco) + box64 3.9 (https://ryanfortner.github.io/box64-debs/) + wine-10.14-staging-tkg-ntsync-amd64-wow64 (https://github.com/Kron4ek/Wine-Builds/releases/tag/10.14) + Dxvk 2.1 (stripped) ~24fps@720p Sleeping Dogs - Definitive Edition
  2. Armbian 25.11.2 Noble XFCE (BSD Kernel: 6.1.115) + PanVk - mesa 26.0 (https://launchpad.net/~ernstp/+archive/ubuntu/mesaaco) + FEX-Emu 2510 + hangover-10.18 (https://github.com/AndreRH/hangover/releases/tag/hangover-10.18) + Dxvk 1.7.1 (stripped) ~60fps@1080p Dave The Diver
  3. Armbian 25.11.2 Noble XFCE (BSD Kernel: 6.1.115) + PanVk - mesa 26.0 (https://launchpad.net/~ernstp/+archive/ubuntu/mesaaco) + box64 3.9 (https://ryanfortner.github.io/box64-debs/) + wine-10.14-staging-tkg-ntsync-amd64-wow64 (https://github.com/Kron4ek/Wine-Builds/releases/tag/10.14) + Dxvk 2.1 (stripped) ~60fps@1080p MiSide Full
  4. Armbian 25.8.2 Noble XFCE (BSD Kernel: 6.1.115) + PanVk - mesa 26.0 (https://launchpad.net/~ernstp/+archive/ubuntu/mesaaco) + FEX-Emu 2510 + hangover-10.18 (https://github.com/AndreRH/hangover/releases/tag/hangover-10.18) + Dxvk 1.10.3 (stripped) 30~60fps@720p (mixed settings) Tomb Raider (2013) Definitive Edition
  5. Do you mind sharing some screenshots + your settings ?
  6. You should try other Kron4ek's Wine-Builds wine/proton versions. It's easier to set up!
  7. You have to use umu-launcher https://github.com/Open-Wine-Components/umu-launcher
  8. Armbian 25.8.2 Noble XFCE (BSD Kernel: 6.1.115) + PanVk - mesa 26.0 (https://launchpad.net/~ernstp/+archive/ubuntu/mesaaco) + box64 3.9 (https://ryanfortner.github.io/box64-debs/) + wine-10.14-staging-tkg-ntsync-amd64-wow64 (https://github.com/Kron4ek/Wine-Builds/releases/tag/10.14) + WineD3D / Zink (OpenGL) ~30fps@720p (this game is capped at 30fps) NARUTO SHIPPUDEN - Ultimate Ninja STORM 3 Full Burst HD
  9. No You can try to set env: export BOX64_PREFER_EMULATED=1
  10. You extract and copy the x64/d3d11.dll, x64/dxgi.dll files to the game's executable file folder. So no need to change anything in $WINEPREFIX dir.
  11. (https://www.pcgamingwiki.com/wiki/Vampire_Survivors) Vampire_Survivors is a 64-bit / Direct3D 11.1 game. You may not be setting DXVK (stripped) properly. Set var environments as below: export WINEDLLOVERRIDES="d3d12,d3d12core,d3d11,dxgi,d3d10,d3d10_1,d3d10core,d3d9,d3d8,dinput8=n,b" Download the DXVK (stripped) here: https://github.com/khanh-it/dxvk/releases/tag/releases (You may want to try to know which version works best for this game) Extract and then copy the x64/d3d11.dll, x64/dxgi.dll files to the game's executable file. If you're setting up the DXVK properly, you will see the output with something like the following:
  12. Have you tried other wine/proton versions?
  13. No, basically any wine/proton (wow64) will work! Btw, that version of the Tomb Raider!
  14. Set var environments as below: export PAN_MESA_DEBUG=gl3 export MESA_GL_VERSION_OVERRIDE=4.3 export MESA_LOADER_DRIVER_OVERRIDE=zink export GALLIUM_DRIVER=zink export LIBGL_KOPPER_DRI2=true
  15. Armbian 25.8.2 Noble XFCE (BSD Kernel: 6.1.115) + PanVk - mesa 26.0 (https://launchpad.net/~ernstp/+archive/ubuntu/mesaaco) + box64 3.9 (https://ryanfortner.github.io/box64-debs/) + GE-Proton (https://github.com/GloriousEggroll/proton-ge-custom) + Zink (openGL) >=60fps@1080p Tomb Raider Remastered IV - V - VI
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