KhanhDTP
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KhanhDTP reacted to Alex Ling in Gaming experience with Orange Pi 5 (RK3588) on Armbian
@KhanhDTP, I used Mangohud and it showed the GPU did go up to 1GHz in most of the time (though not all the time) and the GPU usage is ~100%. Maybe I need to test more games
I did see a ~7% boost for vkmark score to ~4400
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KhanhDTP reacted to Alex Ling in Gaming experience with Orange Pi 5 (RK3588) on Armbian
@KhanhDTP, I've tried the 1GHz GPU patch but so far I do not see much performance boost with it. I tested Silk Song, Hitman: Absolution, Mario Kart 8
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KhanhDTP got a reaction from Alex Ling in Gaming experience with Orange Pi 5 (RK3588) on Armbian
@Alex Ling dxvk-stripped 3.0.0 https://github.com/khanh-it/dxvk/actions/runs/28276103625
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KhanhDTP reacted to Alex Ling in Gaming experience with Orange Pi 5 (RK3588) on Armbian
@KhanhDTP, thanks for the info. Great news! I'll try it. Have you tried the new dxvk 3.0 release?
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KhanhDTP got a reaction from Alex Ling in Gaming experience with Orange Pi 5 (RK3588) on Armbian
@chaitan3 @Alex Ling Enable 1 GHz frequency for Panthor on mainline patch
https://github.com/armbian/build/pull/10035
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KhanhDTP reacted to Alex Ling in Gaming experience with Orange Pi 5 (RK3588) on Armbian
In addition, there's a develop branch for the VK_EXT_transform_feedback extension. It is another important requirement for DXVK.
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KhanhDTP reacted to Alex Ling in Gaming experience with Orange Pi 5 (RK3588) on Armbian
@KhanhDTP There's no pull request yet but they do have a preparation PR https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41654
For DQ 11S, it's about 15 fps@1080p. The FPS varies depending on the gaming scenes. You can check out my video https://b23.tv/xvsMPqD
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KhanhDTP reacted to Alex Ling in Gaming experience with Orange Pi 5 (RK3588) on Armbian
@KhanhDTP now panvk has a in-develop geometry shader feature branch. I've tried it and some dx11 games like Dragon Quest 11S and Octopath Traveler can run.
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KhanhDTP got a reaction from Alex Ling in Gaming experience with Orange Pi 5 (RK3588) on Armbian
Armbian 26.2.1 Noble XFCE (BSP Kernel: 6.1.115)
+ PanVk - 26.2.0~git2605212123.7b286abe336 (https://launchpad.net/~ernstp/+archive/ubuntu/mesaaco)
+ Box64 arm64 v0.4.3 42ae8b818 (https://ryanfortner.github.io/box64-debs/)
+ wine-proton-11.0-beta1-amd64-wow64 (https://github.com/Kron4ek/Wine-Builds/releases/download/proton-11.0-beta1/wine-proton-11.0-beta1-amd64-wow64.tar.xz)
+ DXVK-stripped v1.7.3
~40fps@1536x864
Borderlands
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KhanhDTP reacted to Alex Ling in Gaming experience with Orange Pi 5 (RK3588) on Armbian
Armbian 26.05.0 Noble KDE-Plasma (Kernel: 7.1.0-rc7-bleedingedge-rockchip64)
+ PanVk - Mesa 26.2.0-devel (git-a0859b31b0)
+ Box64 arm64 v0.4.3 e694f2ca8 (https://ryanfortner.github.io/box64-debs/)
+ wine-11.9-staging-tkg-amd64-wow64 (https://github.com/Kron4ek/Wine-Builds/releases/)
+ DXVK-stripped v2.7.1
~30fps@1080p
Assassin's Creed: Director's Cut Edition
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KhanhDTP reacted to Alex Ling in Gaming experience with Orange Pi 5 (RK3588) on Armbian
Tomb Raider (2013)
Armbian 26.05-trunk (Linux kernel 7.0.10-edge-rockchip64)
+ Panvk: Mesa 26.2.0-devel (git-3df406633e)
+ DXVK 2.7.1-stripped (https://github.com/khanh-it/dxvk/releases)
+ Wine: wine-11.9-staging-tkg-amd64-wow64 (https://github.com/Kron4ek/Wine-Builds/releases)
+ box64: box64-rk3588_0.4.3+20260529.5b7308f-1 (https://github.com/ryanfortner/box64-debs/)
~30fps@720p (default settings)
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KhanhDTP reacted to Alex Ling in Gaming experience with Orange Pi 5 (RK3588) on Armbian
@KhanhDTP are you using esync of wine? NTsync is available on 6.18+ rk3588 kernels. I think that may give a performance improvement.
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KhanhDTP reacted to Alex Ling in Gaming experience with Orange Pi 5 (RK3588) on Armbian
@KhanhDTP, that's great news! Thank you very much for the testing!
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KhanhDTP got a reaction from Alex Ling in Gaming experience with Orange Pi 5 (RK3588) on Armbian
Native Steam Client For ARM Linux
https://interfacinglinux.com/community/sbcsoftware/native-steam-client-for-arm-linux/
I have tested: the Steam client works (+ Proton11-ARM64 works).
The memory usage was much reduced.
Non-Steam games also work
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KhanhDTP got a reaction from Alex Ling in Gaming experience with Orange Pi 5 (RK3588) on Armbian
@chaitan3
It depends on the games; I have to try around to find what is best. I usually try 1.7.3, 1.10.3, 1.6.1 then 2.x versions.
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KhanhDTP reacted to Alex Ling in Gaming experience with Orange Pi 5 (RK3588) on Armbian
@KhanhDTP gpu clock is still limited to 850mhz with 7.0. I tried to port rockchip vendor kernel clock settings but no success yet.
@chaitan3 The gpu can clock up to 1Ghz by hardware design but it is limited to 850mhz with mainline kernel.
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KhanhDTP got a reaction from Alex Ling in Gaming experience with Orange Pi 5 (RK3588) on Armbian
@Alex Ling yeah, I have noticed it too. With Mesa (PanVk) recent updates, DX9 games can be played with Dxvk without dgVoodoo2 wrapper.
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KhanhDTP reacted to Alex Ling in Gaming experience with Orange Pi 5 (RK3588) on Armbian
@KhanhDTP Now Call of Duty 2 can be launched with dxvk 2.7.1 + mesaaco ppa.
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KhanhDTP reacted to xiboliyadongtu in Gaming experience with Orange Pi 5 (RK3588) on Armbian
I changed the devicedesc, but game still shows same error. And the launcher shows it is another name. (Nvdia Geforce 6800).Ps: must go bed for now XD.
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KhanhDTP reacted to xiboliyadongtu in Gaming experience with Orange Pi 5 (RK3588) on Armbian
I found that if I use umu-run(protonge), the launcher will crash, but if i use wine staging (with dxvk), the launcher start is no problem but the game got a error.
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KhanhDTP reacted to xiboliyadongtu in Gaming experience with Orange Pi 5 (RK3588) on Armbian
The game have not start couse "technique not found shader : ObjectNormal.fx, ObjectLava"
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KhanhDTP reacted to xiboliyadongtu in Gaming experience with Orange Pi 5 (RK3588) on Armbian
Sry, it is too late so i go sleep. But i found the method to fix this. I use box64 and wine staging succeed run the luancher by edit the file.
“To fix the white or black launcher:
Go in Documents\BlackDeser\GameOptionLauncher.txt
and change these value to 0
launcherGpu = 0
launcherOffScreen = 0
This should fix the launcher once for all”
https://www.codeweavers.com/compatibility/crossover/forum/black-desert-online?srsltid=AfmBOoomxtE1rM4fxkwr05vZXqg7N30pyVeyxG9wztivOZNf4rmiFs9W;msg=319137
By the way, this game must boot by luancher.
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KhanhDTP reacted to xiboliyadongtu in Gaming experience with Orange Pi 5 (RK3588) on Armbian
Many thanks for your reply. I tried FEX, but it appears that within bash, only CPU-emulated GPUs can be invoked. Consequently, I proceeded to test box64 combined with umu and protonge. After entering `export=proton_use_wined3d=1`, the launcher managed to open a black window. How should I proceed with debugging next? Much appreciated!
log.txt
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KhanhDTP reacted to xiboliyadongtu in Gaming experience with Orange Pi 5 (RK3588) on Armbian
Many thanks for your efforts. I've attempted the panvk-mesa26 + protonge configuration and tried launching Black Desert Online via the UMU launcher, but the launcher crashes immediately. When using box64 + winestaging, the launcher does start, though it only displays a black screen. If you have time, could you kindly test Black Desert Online? I'd be most grateful! My system version is Armbian 26.2.1 noblevendor 6.1.115. My device is an Orange Pi 5 with 8GB RAM. Thank you very much!
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KhanhDTP reacted to NicoD in Gaming experience with Orange Pi 5 (RK3588) on Armbian
Could you please explain how to install wine-proton? I've been out of it for a while and don't remember a thing.
I'll add it to armbian-gaming when I can make it work. And make a video about the process.
