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Gaming experience with Orange Pi 5 (RK3588) on Armbian


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Posted (edited)

Armbian 25.11.2 Noble XFCE (BSP Kernel: 6.1.115)

+ PanVk - mesa 26.0 (https://launchpad.net/~ernstp/+archive/ubuntu/mesaaco)

+ Box64 arm64 v0.4.1 652da4fbc (https://ryanfortner.github.io/box64-debs/)

+ wine-10.20-staging-tkg-amd64-wow64 (https://github.com/Kron4ek/Wine-Builds/releases/tag/10.20)

+ dgVoodoo2 (https://github.com/dege-diosg/dgVoodoo2/releases)

+ DXVK-stripped v1.10.3

~40fps@720p (low shadow setting, high texture, no AA)

 

box64 environment variables:

Quote

export BOX64_DYNAREC_BIGBLOCK=3

export BOX64_DYNAREC_FORWARD=512
export BOX64_DYNAREC_CALLRET=1

 

Resident Evil - Revelations

 

RE-Revelations--Panvk@720p(0).thumb.jpg.10f19df1865405ec6a270d02ef0a5328.jpg

 

RE-Revelations--Panvk@720p.thumb.jpg.df46ec1849b7afe9f7bb9ed0f6300930.jpg

 

Edited by KhanhDTP
Posted (edited)

Armbian 25.11.2 Noble XFCE (BSP Kernel: 6.1.115)

+ PanVk - mesa 26.0 (https://launchpad.net/~ernstp/+archive/ubuntu/mesaaco)

+ Box64 arm64 v0.4.1 652da4fbc (https://ryanfortner.github.io/box64-debs/)

+ proton-10.0-3-amd64-wow64 (https://github.com/Kron4ek/Wine-Builds/releases/download/proton-10.0-3/wine-proton-10.0-3-amd64-wow64.tar.xz)

+ dgVoodoo2 (https://github.com/dege-diosg/dgVoodoo2/releases)

+ DXVK-stripped v1.7.1

~60fps@1080p (max settings, static lightning, no AA)

 

box64 environment variables:

Quote

export BOX64_DYNAREC_BIGBLOCK=3

export BOX64_DYNAREC_FORWARD=512
export BOX64_DYNAREC_CALLRET=1

 

S.T.A.L.K.E.R. Shadow of Chernobyl

 

Screenshot_2026-01-27_22-48-52.thumb.jpg.d8e23bc736eedc63e7a60af0d9fe480c.jpg

 

Screenshot_2026-01-27_22-49-43.thumb.jpg.28ec2b98980311c26c88acd3257480a5.jpg

Edited by KhanhDTP
Posted (edited)

Armbian 25.11.2 Noble XFCE (BSP Kernel: 6.1.115)

+ PanVk - mesa 26.0 (https://launchpad.net/~ernstp/+archive/ubuntu/mesaaco)

+ Box64 arm64 v0.4.1 652da4fbc (https://ryanfortner.github.io/box64-debs/)

+ proton-10.0-3-amd64-wow64 (https://github.com/Kron4ek/Wine-Builds/releases/download/proton-10.0-3/wine-proton-10.0-3-amd64-wow64.tar.xz)

+ DXVK-stripped v1.6.1

30~60fps@720p (low settings, high texture, no AA)

 

box64 environment variables:

Quote

export BOX64_DYNAREC_BIGBLOCK=3

export BOX64_DYNAREC_FORWARD=512
export BOX64_DYNAREC_CALLRET=1

 

Black Mesa

 

BlackMesa--PanVk@720p.thumb.jpg.ed1fb909b4a05011424cf296fce56c90.jpg

 

BlackMesa--PanVk@720p(2).thumb.jpg.5320f0ed7c0b1a851f264728ab382a01.jpg

 

Edited by KhanhDTP
Posted (edited)

Armbian 25.11.2 Noble XFCE (BSP Kernel: 6.1.115)

+ PanVk - mesa 26.0 (https://launchpad.net/~ernstp/+archive/ubuntu/mesaaco)

+ Box64 arm64 v0.4.1 652da4fbc (https://ryanfortner.github.io/box64-debs/)

+ proton-10.0-4-amd64-wow64 (https://github.com/Kron4ek/Wine-Builds/releases/download/proton-10.0-4/wine-proton-10.0-4-amd64-wow64.tar.xz)

+ DXVK-stripped v1.10.3

~50fps@720p (low settings)

 

box64 environment variables:

Quote

export BOX64_DYNAREC_BIGBLOCK=3

export BOX64_DYNAREC_FORWARD=512
export BOX64_DYNAREC_CALLRET=1

export BOX64_DYNAREC_SAFEFLAGS=2 # <-- fix boot

 

Injustice Gods Among Us Ultimate Edition

 

Screenshot_2026-02-04_22-12-44.thumb.jpg.325e54dbfc512a4cbb4f29f4035a0b92.jpg

 

Screenshot_2026-02-04_22-10-42.thumb.jpg.11fe9a77faaca6a2c95f20363aed074a.jpg

 

Screenshot_2026-02-04_22-15-54.thumb.jpg.85b09a6e95d1a06bb848239b943a5efc.jpg

Edited by KhanhDTP
Posted

Armbian 25.11.2 Noble XFCE (BSP Kernel: 6.1.115)

+ PanVk - mesa 26.0 (https://launchpad.net/~ernstp/+archive/ubuntu/mesaaco)

+ Box64 arm64 v0.4.1 1aed7e028 (https://ryanfortner.github.io/box64-debs/)

+ ge-proton10-29 (https://github.com/GloriousEggroll/proton-ge-custom/releases/tag/GE-Proton10-29)

+ dgVoodoo2 (https://github.com/dege-diosg/dgVoodoo2/releases)

+ DXVK-stripped v1.10.3

~30fps@720p (ultra settings)

 

box64 environment variables:

Quote

export BOX64_DYNAREC_BIGBLOCK=3
export BOX64_DYNAREC_FORWARD=512
export BOX64_DYNAREC_CALLRET=1
export BOX64_DYNAREC_SAFEFLAGS=2 # <-- fix boot crash


Spider-Man Shattered Dimensions

 

Screenshot_2026-02-11_21-40-43.thumb.jpg.597141a4729a2169ff413ea5791c755c.jpg

 

Screenshot_2026-02-11_21-46-34.thumb.jpg.38e11300bb1d63aa3791ebad0f67d7c3.jpg

Posted

Armbian 25.11.2 Noble XFCE (BSP Kernel: 6.1.115)

+ PanVk - mesa 26.0 (https://launchpad.net/~ernstp/+archive/ubuntu/mesaaco)

+ Box64 arm64 v0.4.1 1aed7e028 (https://ryanfortner.github.io/box64-debs/)

+ ge-proton10-29 (https://github.com/GloriousEggroll/proton-ge-custom/releases/tag/GE-Proton10-29)

+ dgVoodoo2 (https://github.com/dege-diosg/dgVoodoo2/releases)

+ DXVK-stripped v2.1

40~60fps@1080p (max settings, no AA)

 

box64 environment variables:

Quote

export BOX64_DYNAREC_BIGBLOCK=3
export BOX64_DYNAREC_FORWARD=512
export BOX64_DYNAREC_CALLRET=1


Grand Theft Auto San Andreas

 

Screenshot_2026-02-11_22-16-01.thumb.jpg.8a2dab9ec33d70bd79ea5cca80c920cd.jpg

 

Screenshot_2026-02-11_22-17-11.thumb.jpg.3e43f018a32ab489f2cd06942dd528eb.jpg

Posted

@KhanhDTPHi. First off, great job with all these games.

Would it be possible to test FarmingSimulator 17 please?
I got the game working, but the image is offset a lot. Mouse also.
I needed to set wine to win7 and use the x86 FarmingSimulator2017.exe in the x86 folder.

I've got no clue how to fix this issue, maybe you have more tips and tricks.

 

In windowed mode I can see everything, but mouse goes out of the window and stops working. Otherwise it looks playable if it was outputting correctly.

Cheers, NicoD

Posted

@NicoD How was your setup? I can't get the game up and running. The x86/FarmingSimulatorGame2017.exe won't detect the GPU and quit. The x64/FarmingSimulatorGame2017.exe boots but will crash immediately after the splash screen with this error

Quote

01f8:err:seh:call_seh_handlers invalid frame 00000000041F9394 (00000000055B2000-00000000056B0000)
01f8:err:seh:NtRaiseException Exception frame is not in stack limits => unable to dispatch exception.


 

Posted (edited)
5 hours ago, KhanhDTP said:

The x86/FarmingSimulatorGame2017.exe won't detect the GPU and quit.

 

I understand now, because the x86/FarmingSimulatorGame2017.exe file forces the use of the OpenGL renderer.

Both full-screen and windowed modes are working normally for me.

 

Armbian 25.11.2 Noble XFCE (BSP Kernel: 6.1.115)

+ PanVk - mesa 26.0 (https://launchpad.net/~ernstp/+archive/ubuntu/mesaaco)

+ Box64 arm64 v0.4.1 1aed7e028 (https://ryanfortner.github.io/box64-debs/)

+ proton-10.0-3-amd64-wow64 (https://github.com/Kron4ek/Wine-Builds/releases/download/proton-10.0-3/wine-proton-10.0-3-amd64-wow64.tar.xz)

+ OpenGL (Panfrost)

 

Screenshot_2026-02-13_22-29-43.thumb.jpg.59a8862d15a2f24595dd7670af9ba87b.jpg

 

Screenshot_2026-02-13_22-37-00.thumb.jpg.d995c46e0ddde376d503a62d741c1340.jpg

Edited by KhanhDTP

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