Jump to content

Gaming experience with Orange Pi 5 (RK3588) on Armbian


Recommended Posts

Posted

Thank you very much for your suggestions; I have tested both of them using Protonge. I replaced the BdO launcher to rule out any issues with Chinese language support. Both suggestions caused the launcher to display an error window. Furthermore, I tested the solution involving DXVK using Wine 11.4 staging, but the launcher only displayed a black window; I have uploaded the logs and screenshots. Additionally, I downloaded the Windows version of VKcube, which displays the rotating cube correctly.

Translated with DeepL.com (free version)

截图 2026-03-14 18-30-08.png

截图 2026-03-14 20-18-42.png

log-protonge.txt log-wine11.4staging.txt

Posted

@xiboliyadongtu Can this game be started without a launcher? Is there an executable file besides BlackDesertLauncher.exe (like BlackDesert.exe)?

 

The BlackDesertLauncher.exe is definitely a 32-bit file. So, you might need to run it with GE-Proton10-32 in WoW64 mode.

Delete the created GE-Proton10-32's prefix to make sure. Then start it again with envs

Quote

export PROTON_USE_WOW64=1
export PROTON_USE_WINED3D=1
export WINEDLLOVERRIDES="d3d11,dxgi=n,b"
export DXVK_HUD="api,version,compiler,fps,scale=1"
export DXVK_CONFIG="d3d11.maxFeatureLevel=12_1"

 

If everything is right, you will see the Dxvk output log with something like below:

Quote

info:  Game: BlackDesertLauncher.exe
info:  DXVK: v1.6.1
info:  Built-in extension providers:
info:    Win32 WSI
info:    OpenVR
warn:  OpenVR: Failed to locate module
info:  Enabled instance extensions:
info:    VK_KHR_surface
info:    VK_KHR_win32_surface
warn:  D3D9: VK_FORMAT_D16_UNORM_S8_UINT -> VK_FORMAT_D24_UNORM_S8_UINT
info:  Mali-G610:

...

 

Posted

Hello!
I'll take the topic a little away from the main direction, but the question will be in the framework of game testing: is running games through the ps2 emulator (aethersx2) a dead end?

When you turn on the MALI-610 on aethersx2 (need for speed underground), the video loads well (60fps, 100%), but there is braking on the screensavers, the sound also stutters and the control is noticeably delayed. When switching to Open GL, the screensavers load quickly, the sound does not stutter, the controls are clear without delay, but the video goes with slight drawdowns, the picture and sound twitch, but very rarely (while the video has an average of 55-60 fps with a percentage of 70-90%).I tested everything on the armbian 26 installed on the sd.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
×
×
  • Create New...

Important Information

Terms of Use - Privacy Policy - Guidelines