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  2. BOOTFS_TYPE=fat is part of the aml-s9xx-box.tvb config file and has always been. So I'm not sure what your comment is referring to, but it seems to be off topic for this thread which is about instructions for using the aml-s9xx-box Armbian builds.
  3. Armbian 25.8.2 Noble XFCE (BSD Kernel: 6.1.115) + PanVk - mesa 26.0 (https://launchpad.net/~ernstp/+archive/ubuntu/mesaaco) + box64 3.9 (https://ryanfortner.github.io/box64-debs/) + wine-10.14-staging-tkg-ntsync-amd64-wow64 (https://github.com/Kron4ek/Wine-Builds/releases/tag/10.14) + WineD3D / Zink (OpenGL) ~30fps@720p (this game is capped at 30fps) NARUTO SHIPPUDEN - Ultimate Ninja STORM 3 Full Burst HD
  4. @Trinom I know this post is really old but I have to chime in on this. The instructions that @Igor gave you says to use Armbian to boot the device with then use the commands given to install Armbian. Raspbian is not Armbian. Just sayin' Just trying to figure out what or where you were reading.
  5. Today
  6. With the following options configured as a built-in module, the issue does not happen anymore on a poweron. CONFIG_TYPEC=y CONFIG_TYPEC_TCPM=y CONFIG_TYPEC_TCPCI=y CONFIG_TYPEC_FUSB302=y CONFIG_PHY_ROCKCHIP_USBDP=y I can create a pull request for the linux-rockchip64-edge.config file. But not sure what the general consensus on the kernel options for Armbian kernels is. Maybe it is also fixable via some code change, but that would be something for a real kernel developer.
  7. After applying these settings, TomeRaider can be run perfectly now, Thank you !
  8. https://github.com/lanefu/fan-control-rock5b-poe
  9. No You can try to set env: export BOX64_PREFER_EMULATED=1
  10. Have you ever met the issue "lack of OpenAl32.dll". I try to run "isaac:rebirth" and come out cannot find "openAl32.dll", I got a copy of openAl32.dll from my windows laptop and put it into $WINEPREIX/windows/system32 or the game's executable file folder, cannot get the right result.
  11. What is happening with the board maintainer in general? I think they have been incommunicado pretty much since the first release and now is the time do do something (especially since the board has been "upgraded" now).
  12. You extract and copy the x64/d3d11.dll, x64/dxgi.dll files to the game's executable file folder. So no need to change anything in $WINEPREFIX dir.
  13. Everytime you change you wine version, should the $WINEPREFIX dir such as ~/.wine/driver_c should be deleted and install DVXK dll again?
  14. Wrong serial console set in kernel parameter could be a reason for having not output afterwards, so the suggestion isnt completely off. Though no clue what might be correct here.
  15. No, because as mentioned, we need to wait until the bump to 6.18 is approved and merged. Then the work for more recent AW SoCs can be rebased on top of that.
  16. According to the schematic it seems like pwm is used for that. That would need to be enabled as device tree overlay. https://dl.radxa.com/accessories/25w-poe/radxa_25w_poe_plus_hat_v1.2_schematic.pdf Not sure if there is further/DIY programming necessary to make it work.
  17. This was fixed quite recently:https://github.com/armbian/build/pull/9039 Upgrading uboot package does not automatically rewrite the binaries. It just provides them for manual rewrite. So upgrading this package should not do any harm without actually writing the boot loader.
  18. Thanks to Nick Alilovic for the solution to this issue. You need to add "BOOTFS_TYPE=fat to the board config. If you are on Windows and using an image created by someone else, it's possible you may need to install a utility to show .ext partitions. The you can edit /boot/armbianEnv.txt or extlinux to config to point to a different dtb etc.
  19. I have an Radxa 5B+ that are powered through POE HAT. The problem is that POE HAT fan does not work at all. I have to identical machines, same issue on both of them. I have installed Armbian minimal Bookworm on both, on nvme ssd.
  20. I have Radxa 5B+ with 1TB nvme ssd. I installed Armbian minimal Bookworm on my nvme disk. IT starts without the SD card. Problem started few days ago when i run apt upgrade. After that, the machine don't start without SD card. I have tried to reinstall the machine several times, same happends. I also tried Armbian minimal Trixie, but there the machine don't start at all without SD card. So something have changed the last days. At the moment i have installed Bookworm again, and used the command "sudo apt-mark hold linux-u-boot-rock-5b-plus-vendor". Now the machine starts without SDcard, and i can use apt upgrade, but it is not a long term solution. Anyone have the same issue and a solution?
  21. Cool! Is it possible to build a test image? I tried to download this pull request locally and build it, but I can't find OrangePi 4A in the list of target boards. Any hints how to build it and test?
  22. Thank you so much! I will try it tonight!
  23. You're in luck. Major work has been done. https://github.com/armbian/build/pull/9049 Still needs testing Once this is merged 4A and other more recent Allwinner Soc related work can be rebased on top of that.
  24. That would be my best guess too. Check other PRs which add support for boards to get some clues how to achieve. If there are questions, feel free to state.
  25. (https://www.pcgamingwiki.com/wiki/Vampire_Survivors) Vampire_Survivors is a 64-bit / Direct3D 11.1 game. You may not be setting DXVK (stripped) properly. Set var environments as below: export WINEDLLOVERRIDES="d3d12,d3d12core,d3d11,dxgi,d3d10,d3d10_1,d3d10core,d3d9,d3d8,dinput8=n,b" Download the DXVK (stripped) here: https://github.com/khanh-it/dxvk/releases/tag/releases (You may want to try to know which version works best for this game) Extract and then copy the x64/d3d11.dll, x64/dxgi.dll files to the game's executable file. If you're setting up the DXVK properly, you will see the output with something like the following:
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