Nycki Posted November 14, 2025 Posted November 14, 2025 This post from February 2025 claims that RP5 and RPMini are supported: https://www.armbian.com/newsflash/armbian-v25-2/ however, I can't find them on the downloads page. I also don't currently own an RPMini, I am tempted to buy one but I wanted to make sure it was supported first. What's the state of support right now? 0 Quote
Werner Posted November 14, 2025 Posted November 14, 2025 https://github.com/armbian/build/blob/main/config/boards/retroidpocket-rp5.csc https://github.com/armbian/build/blob/main/config/boards/retroidpocket-rpmini.csc You can build images on your own. https://docs.armbian.com/User-Guide_Board-Support-Rules/#community-maintained 0 Quote
laibsch Posted November 17, 2025 Posted November 17, 2025 Your best bet is to compile your own image. It's super easy: "git clone https://github.com/armbian/build.git;cd build;./compile.sh" https://docs.armbian.com/Developer-Guide_Building-with-Docker/ https://docs.armbian.com/Developer-Guide_Build-Preparation/ https://www.youtube.com/watch?v=kQcEFsXEJEE 0 Quote
hompain Posted 9 hours ago Posted 9 hours ago Please help me with building the image. I'm trying to build an image for Retroid Flip 2, which is identical to Pocket 5. I tried building it from WSL and from another ARM64 single-board computer. The image builds successfully, but when booting, there's a U-Boot error that says "no such partition". Build command: ./compile.sh BOARD=retroidpocket-rp5 RELEASE=trixie BUILD_DESKTOP=yes BUILD_MINIMAL=no KERNEL_CONFIGURE=no I also tried RELEASE=noble and various desktop environments, but the error persists. I flash the image to the SD card using Armbian Imager, and the writing process completes successfully. I also tried flashing Batocera Linux, and it works fine. What could be the problem? 0 Quote
Darks1derCZ Posted 1 hour ago Posted 1 hour ago I am facing the same issue. Trying to solve it also. I have tried to manually point to the boot image in the bootloader but no success. I am wondering are we missing a patch or something for the build environment that is cauing the issue. I am no expert so only speculating 0 Quote
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